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August 14, 2001

Client Patch Set for Today

Pat Factor sent in the following news from OSI:

We will be releasing a client patch on Tuesday, August 14th, at approximately 2:00 pm CDT. For a detailed list of changes that will be included in this update, see http://update.uo.com/design_359.html. These changes will be added to Latest Game Updates once the patch has been released.

The current versions should now be 3.0.3a (2D client) and 3.0.3a Build 69 (3D client).

Please note: Once you have received this patch, you must completely shut down and restart your Ultima Online client before you will be able to reconnect to the game.
Changes will be as follows:
3D CLIENT
  • Paperdoll synch bugs from previous patch should be resolved.
  • Containers should work properly:
    • Relative locations of objects should match between 2D and 3D
    • Container pics on 3D resizable container gumps should hue to match item.
    • Bug where tall items might cause the contents of a container to vanish should be fixed, as should the crash that might occur in these incidents.

  • The following have been converted from 2D sprites to 3D models:
    • Rabbits
    • Snakes
    • Bullfrogs
    • Small Birds
    • Large Birds
    • Town & Sewer Rats

  • Some scenario models are also in this release.
  • Some creatures will now hue in the Third Dawn client:
    • Cats
    • Dogs
    • Ostards
    • Small Birds
2D CLIENT

  • Interface art needed for the event scenario is included in the 2D patch.
BOTH CLIENTS
  • Some problems with arm/disarm macros have been resolved.
  • Books and Bulletin boards now support Unicode characters.
  • Macros now support Unicode
  • Lots of localization file changes.

Posted by Hazard [EiC] at August 14, 2001 2:27 PM

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