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June 2, 2001

Changes to Ship Looting Coming in Next Publish

From the Turbulent Waters Page:

Among a long list of upcoming bug fixes posted by UO developer Krum today and slated for the mysterious "next publish" was this shocking revelation:

" players can no longer directly take items off of boats that they are not standing on"

Since the beginning of UO, there has been a method, not commonly known, of being able to grab items off other ships from one's own ship when in close proximity. Virtually any spot on any ship could be reached - the exception being of course the spots behind the mast of the large ships. In the past, both developers and GMs have never taken a firm stance on its use. Their response to it, and almost every other issue involving ship security, has been that ships were never meant to be used as secure storage anyway.

This change, already in effect on the Test Rewards 1 Shard, does indeed prevent players from simply sailing up and taking visible items off the deck of another ship. Attempting to do so results in the "You can not pick that up." message.

Note the word "directly" in the statement from Krum, though. There are more indirect methods of obtaining certain items off the deck of another ship, and on the test shard those methods are still functioning. In addition, I was able to loot a corpse of a NPC that I had brought along and killed, so the looting of visible corpses is also still intact. Hopefully this is only the beginning of a series of ship security fixes, and it will be interesting to see where OSI draws the line in dealing with issues involving ship use, and misuse.

Posted by Hazard [EiC] at June 2, 2001 3:15 PM

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