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May 20, 2001

GameSpy Reports on Ultima Online at E3

Tina "Dragoness" Haumersen wrote an article about Ultima Online from information she gathered at E3 for GameSpy.com, which can be found here. Here's the introduction for the article:

Ultima Online
The Dragoness continues her dogged pursuit of the Ultima team and brings you latest information.
By - Tina "Dragoness" Haumersen


Rick Hall was producer on UO: Third Dawn
When I was originally scheduled to meet with David Swofford to discussion the future of Ultima Online, he mentioned that Paul Sage, Ultima Online's lead designer, would be with him, and Kirk "Runesword" Black, UO's lead programmer and executive producer, might possibly even join us. That was about nine days ago. Since then, both have voluntarily left Origin Systems for parts unknown. So instead of meeting with them, I ended up meeting with David Swofford and Rick Hall.
Below is the third of the article's five paragraphs, concerning the new system for events that's under development for UO.
One of the improvements that is coming soon is a global event system which will allow for serialized fiction, stories arching over a period of time, which they can use to introduce new storylines, new monsters, new equipment, etc. Each cycle will last about 8 weeks, then another cycle will begin after that. It will even be possible to have different outcomes to the storylines per shard and world, although it doesn't sound like the branching stories will be long lasting. It seems as though once a new cycle starts, all shards and worlds will begin at the same place once more.

Posted by Nobody at May 20, 2001 11:39 AM

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